The smartphone is used in almost all areas of daily life, except school. Although most children and youths aged 9-17 years use their smartphone every day, few are able to recall interesting lessons using new technologies. Considering this fact, it is not surprising that students have a low appreciation of their digital competences and that their smartphone is mainly used for entertainment. In order to find a solution to this problem, the Educational Research Institute has developed a project called "Smartphones at school. Setting the rules of the game".